Freelance Pixel/Texture Artist, Animater, Designer and Illustrator firstname.lastname@example.org
Dimboola, Vic, AUS
I am an amateur game developer specialised in Pixelart and World/Scene arrangement/design. I have experience with building and texturing 3D model/enviroments, 2D scenery and 2D/3D animation. I have used many different platoform development tools from Game Engines (Unity, Construct, Game Maker) to Artistic Programmes(Photoshop, Illustrator, Gimp) while always searching for a new toolkit to learn.
Indie Game - Random Encounter
AUS - 2014
Pixel Artist: I was contracted by a peer to develop and produce pixel-art styled assets for a mobile game. This job involved the creation of animated sprites, scenary/foreground assets and backgrounds.
Fireborne Community - Webforum Badges
USA - 2013/14
Pixel Artist: I have an ongoing request by the Fireborne Community (MMORPG) to produce small forum badge graphics for display of achievements.
Friends Wedding - Wedding Invation Graphic
AUS - 2013
Vector Artist: I was approached with a request to develop a simple graphic of the to-be-wed couple in a chibi format. The graphic was made in Illustrator so that it could be upscaled for future use without quality loss.
Federation University (University of Ballarat) 2014
Ballarat 3350, Vic, AUS
Bachelor of IT (Games and Multimedia) (Graduand)
Photoshop, Illustrator, Flash, Gimp, 3DS Max,
Pixel Art, User Interfac, Design,
Project Management, Animation (2D, 3D),
Unity, Construct 2, RPG Maker, Game Maker